Like the old saw about generals always preparing to fight the last war over again, it’s interesting to see how the endgame keeps evolving in response to the failings of the previous expansion. In Vanilla, just getting a raid together with everyone in the right resistance gear and with the right quest chains done was a major hurdle. Burning Crusade made things more accessible, but encumbered with complex attunement chains. Wrath embraced the idea of accessibility to such an extent that people got burned out on running the same raids over and over at different levels of difficulty, and also simplified dungeons to the point of pull group, mash aoe button, pull next group, repeat. Cataclysm significantly stepped up the challenge of endgame dungeons and raids, but gave us nothing else to do with our max-level characters. It’s too early to know what the Pandaria endgame is going to be like, but it’s a comfort to know that those of us who choose to opt out will still have plenty of other things to do with our gaming time.
August 24, 2012
April 20, 2012
Yeah, that’s me– I’m the guy who can’t move on to the next zone because I can’t bear to drop the gray quests from my quest log.
And don’t worry, the AFR gang will be getting to Northrend soon enough (even if they have to leave Alaxia behind).
March 30, 2012
Look, it’s a crossover! People love crossovers, right? Right?
March 16, 2012
When I’m looking for transmogging gear lately, I keep finding myself going to Outland for it. Vanilla gear was fine, in a fantasy-grab-bag kind of way; in Northrend everything was dark and spiky, even the cloth; in Cataclysm the gear looks all right, but unless you’re wearing raid tier gear it’s just drab. Outland is where it gets crazy– bright colors and interesting shapes. And if you’re looking for a headpiece that won’t hide your luxurious locks, it’s pretty much Outland for you.
I guess that makes me a pretty sparkle princess. Whee!
February 17, 2012
If you let yourself think about it, Messenger to the Feralfen and it’s lead-ins are some of the most disturbing quests in the game. “We need to talk to these people and share our message of love and hope, so go steal some of their sacred religious objects, kill any who get in your way, and then impersonate their god.” The Forsaken do some pretty freakish things, but at least they know darn well how evil they are; the Draenei pull crap like this and think they’re doing the Light’s work.