Yeah, and for the most part is was an okay idea. The problem is that you have a ton of ground clutter/seawead, enemies on patrol above and below, and you really don’t want to have to go running around trying to remember which cave you wanted to go into!
Yet again, I’m the weird one out I actually had a lot more fun in Vashj’ir than in Hyjal. The lore! The quests! (Battlemaiden was just awesome) The water! (I’m a water creature) x)
And I like fish, too.
I was definitely impressed by Vashj’ir. They went all out in creating a visually stunning zone full of action. I ended up not liking it very much, but that was purely because I have trouble managing the 3D movement in game and so I was constantly frustrated by not being able to know where I was or move where I wanted to move. Still, I tip my hat to the design and art direction.