Away From Reality

May 3, 2014

AFR #290 – Mystery solved

Filed under: Uncategorized — Tags: , , , , , , , , , , — tabulacandida @ 11:33 AM

afr290
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Some people like big sprawling dungeons, and some people hate them.  There are good reasons why we don’t see things like Karazhan or Blackrock Depths any more.  I’ve been on enough runs where we spent more time trying to navigate the map than fighting mobs to be okay with the shift towards the “corridors with bosses” style of dungeon.  Still, once you get big enough to go back and solo some of those old labyrinths, it can be so much fun to go find out where all those mysterious dark hallways led to.

September 13, 2013

AFR #257 – Recognition accomplished

Filed under: Uncategorized — Tags: , , , , , , , , — tabulacandida @ 1:00 PM

afr257
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I’m sorry.  I tried.  I really tried to not let the past decade of news influence my reaction to the Siege of Orgrimmar, but some thoughts once thought cannot be unthought.

And a side note to all world leaders of all nations and political stripes: if the video game king of a made-up kingdom filled with talking pandas riding around on dragons has a better rationale for his foreign policy than you do, you are doing something wrong.

Well, there you go.  That’s this week’s AFR, for what it’s worth.  Next week I promise to be more silly and less angry.  I hope you’re all enjoying 5.4!

July 23, 2013

AFR #249 – Fallen

Filed under: Uncategorized — Tags: , , , , , , , , , , — tabulacandida @ 9:43 AM

afr249
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< The start of the 250 storyline

Mother of mercy, is this the end of Alaxia?  Tune in next time for the conclusion!

July 19, 2013

AFR #248 – Last words

Filed under: Uncategorized — Tags: , , , , , , , , , , , — tabulacandida @ 10:08 AM

afr248
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< The start of the 250 storyline

And he would have gotten away with it, too, if it hadn’t been for those meddling heroes!

April 19, 2013

AFR #230 – Stromgarde Abbey

Filed under: Uncategorized — Tags: , , , , , , , , , , — tabulacandida @ 9:32 AM

afr230
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This is my preferred explanation for why pretty much nothing has changed in Arathi Highlands since vanilla.

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